Project Slaanhatten

Pushing the boundaries of prefabbing in 7 Days To Die
This page content is maintained by our community moderators and is not representative of Northern-LAN

Project Slaanhatten, Part 6: Alpha 16 Pre-Release Catchup

City hub status: Mind blowing! Welcome back survivors, it's been a long while since I've updated you all on the progress of the mod and even longer again since we've had the luxury of a live server to play it on, but just because things seem like they are quieting down do not be deceived... […]

Read More

Project Slaanhatten Part 5: The Transition to Alpha 16

City Hub Status - 10% complete... Yup, that's 10 out of 102 sections of city that have been converted, fixed, updated, painted and sleeper volumes introduced.  The amount of love you can pour into a custom built prefab in creative mode  is absolutely staggering in Alpha 16 so that's where we'll re-join the timeline of […]

Read More

Project Slaanhatten Part 4: Alpha 15 Preview

Alpha 14 recap Alpha 14 saw the release of Project Slaanhatten v0.4 and despite having several different mini-projects and idea's going on inside the hub (like the sewer system...) I decided that the best course of action was to release what I had done so far, wipe the slate clean and viciously attack MSpaint to […]

Read More
Donating to the project helps keep it going.  All donations no matter how big or small are welcomed with our thanks
linkedin facebook pinterest youtube rss twitter instagram facebook-blank rss-blank linkedin-blank pinterest youtube twitter instagram